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Brainific

Brainific - AI&ML Solutions
  • Our Vision
  • What we offer
  • Contact

Brainific present at CoG 2019

  • by brainific-user
  • 12/08/2019

Javier Torres, from Brainific, will present their poster on the short paper “Logic foundations of manipulation as game mechanics” during the IEEE Conference on Games… Read More »Brainific present at CoG 2019

Working NLP on Morrowind dialogues

  • by brainific-user
  • 21/01/2019

Morrowind, the third installment in the Elder Scrolls series by Bethesda Softworks, is an epic fantasy action RPG with an incredibly alien setting and a… Read More »Working NLP on Morrowind dialogues

Brainific present at EXAG 2017

  • by brainific-user
  • 24/10/201701/07/2021

Brainific has succeeded in presenting some exciting technologies in the Experimental AI in Games workshop within the AIIDE 2017 conference. We have presented work on… Read More »Brainific present at EXAG 2017

The noncombatant character

  • by brainific-user
  • 25/01/2017

The pilgrim walked down the hill to the entrance of the cave. A couple of bandits with steel shortswords guarded the entrance. One of them… Read More »The noncombatant character

Twisting your trees

  • by brainific-user
  • 08/09/2015

In the previous post “Introducing the Action Framework”, we presented a separate architecture where behaviours act as reactors to the current state of the game.… Read More »Twisting your trees

Introducing the Action Framework

  • by brainific-user
  • 01/03/2015

After watching many behaviour tree implementations and GOAP prototypes, we decided that Brainific could build a tool that takes the best from both, and hopefully… Read More »Introducing the Action Framework

Behaviours in Games

  • by brainific-user
  • 22/10/2014

Agents in a virtual world need a brain to provide fun to the players: the smarter the brain, the merrier. However, this smartness is bound… Read More »Behaviours in Games

Evidence Based Medicine Made Dead Easy – Part II

  • by brainific-user
  • 02/03/2012

The following post describes the specific architectural and software design issues in our EBM demo, framed in the scenario described previously in Evidence Based Medicine… Read More »Evidence Based Medicine Made Dead Easy – Part II

Evidence Based Medicine Made Dead Easy – Part I

  • by brainific-user
  • 16/01/2012

Disclaimer Okay, so it will not be dead easy. We’ll see later the full list of tricks and obstacles we find when trying to deploy… Read More »Evidence Based Medicine Made Dead Easy – Part I

Applications of Artificial Intelligence in Interactive Content

  • by brainific-user
  • 13/07/2011

Brainific aims to provide leading innovative artificial intelligence and machine learning solutions. We strongly think there are different fields that would obtain benefits from their… Read More »Applications of Artificial Intelligence in Interactive Content

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