Archive for October, 2014



Oct 22

Behaviours in Games

Agents in a virtual world need a brain to provide fun to the players: the smarter the brain, the merrier. However, this smartness is bound by two limits: processing power and algorithms. As the game Republique has shown, processing power is not an issue, once the detail is kept under control. On the algorithmic side, […]

Posted by brainific. Filed under Uncategorized.